清理冗余的梯度返佣(TierCommission)配置
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构建并部署到测试环境(无 SSH) / build-and-deploy (push) Successful in 5m46s
- 移除 Model 层:删除 ShopSeriesCommissionTier 模型及相关字段 - 更新 DTO:删除 TierCommissionConfig、TierEntry 类型及相关请求/响应字段 - 删除 Store 层:移除 ShopSeriesCommissionTierStore 及相关查询逻辑 - 简化 Service 层:删除梯度返佣处理逻辑,统计查询移除 tier_bonus 字段 - 数据库迁移:创建 000034_remove_tier_commission 移除相关表和字段 - 更新测试:移除梯度返佣相关测试用例,更新集成测试 - OpenAPI 文档:删除梯度返佣相关 schema 和枚举值 - 归档变更:归档 remove-tier-commission-redundancy 到 archive/2026-01-30- - 同步规范:更新 4 个主 specs,标记废弃功能并添加迁移指引 原因:梯度返佣功能与一次性梯度佣金功能重复,且从未实现实际计算逻辑 迁移:使用一次性佣金的梯度模式 (OneTimeCommissionConfig.type = "tiered") 替代
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@@ -387,25 +387,21 @@ func (s *Service) GetStats(ctx context.Context, req *dto.CommissionStatsRequest)
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return &dto.CommissionStatsResponse{}, nil
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}
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var costDiffPercent, oneTimePercent, tierBonusPercent int64
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var costDiffPercent, oneTimePercent int64
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if stats.TotalAmount > 0 {
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costDiffPercent = stats.CostDiffAmount * 1000 / stats.TotalAmount
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oneTimePercent = stats.OneTimeAmount * 1000 / stats.TotalAmount
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tierBonusPercent = stats.TierBonusAmount * 1000 / stats.TotalAmount
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}
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return &dto.CommissionStatsResponse{
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TotalAmount: stats.TotalAmount,
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CostDiffAmount: stats.CostDiffAmount,
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OneTimeAmount: stats.OneTimeAmount,
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TierBonusAmount: stats.TierBonusAmount,
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CostDiffPercent: costDiffPercent,
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OneTimePercent: oneTimePercent,
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TierBonusPercent: tierBonusPercent,
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TotalCount: stats.TotalCount,
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CostDiffCount: stats.CostDiffCount,
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OneTimeCount: stats.OneTimeCount,
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TierBonusCount: stats.TierBonusCount,
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TotalAmount: stats.TotalAmount,
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CostDiffAmount: stats.CostDiffAmount,
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OneTimeAmount: stats.OneTimeAmount,
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CostDiffPercent: costDiffPercent,
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OneTimePercent: oneTimePercent,
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TotalCount: stats.TotalCount,
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CostDiffCount: stats.CostDiffCount,
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OneTimeCount: stats.OneTimeCount,
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}, nil
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}
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