feat: 技术债务清理(支付配置动态化、API文档补全、轮询常量提取、废弃代码清理)
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This commit is contained in:
2026-04-14 11:11:15 +08:00
parent c0b64c9e30
commit 42c5ec912f
63 changed files with 1979 additions and 775 deletions

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@@ -43,7 +43,6 @@ const (
// 任务类型常量
const (
TaskTypeEmailSend = "email:send" // 发送邮件
TaskTypeDataSync = "data:sync" // 数据同步
TaskTypeCommission = "commission:calculate" // 分佣计算
TaskTypeIotCardImport = "iot_card:import" // IoT 卡批量导入
TaskTypeDeviceImport = "device:import" // 设备批量导入
@@ -233,3 +232,48 @@ const (
ExchangeAssetTypeIotCard = "iot_card" // 物联网卡
ExchangeAssetTypeDevice = "device" // 设备
)
// GetStatusName 获取通用启用/禁用状态名称
// 用于 status 字段0=禁用, 1=启用
func GetStatusName(status int) string {
switch status {
case StatusDisabled:
return "禁用"
case StatusEnabled:
return "启用"
default:
return "未知"
}
}
// GetShelfStatusName 获取上架状态名称
// 用于 shelf_status 字段1=上架, 2=下架
func GetShelfStatusName(status int) string {
switch status {
case ShelfStatusOn:
return "上架"
case ShelfStatusOff:
return "下架"
default:
return "未知"
}
}
// GetExchangeStatusName 获取换货单状态名称
// 用于 exchange_status 字段
func GetExchangeStatusName(status int) string {
switch status {
case ExchangeStatusPendingInfo:
return "待填写信息"
case ExchangeStatusPendingShip:
return "待发货"
case ExchangeStatusShipped:
return "已发货待确认"
case ExchangeStatusCompleted:
return "已完成"
case ExchangeStatusCancelled:
return "已取消"
default:
return "未知"
}
}

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@@ -186,11 +186,11 @@ const (
CommissionStatusPendingReview = 99 // 待人工修正(链路断裂,需平台处理)
)
// 阶梯类型
// 阶梯类型[预留] 用于分佣阶梯功能,待产品规划)
const (
LadderTypeActivation = "activation" // 激活量
LadderTypePickup = "pickup" // 提货量
LadderTypeDeposit = "deposit" // 充值量
LadderTypeActivation = "activation" // 激活量[预留]
LadderTypePickup = "pickup" // 提货量[预留]
LadderTypeDeposit = "deposit" // 充值量[预留]
)
// 卡类型
@@ -199,17 +199,17 @@ const (
CardTypeIotCard = "iot_card" // IoT卡
)
// 审批类型
// 审批类型[预留] 用于审批流程功能,待产品规划)
const (
ApprovalTypeAuto = "auto" // 自动
ApprovalTypeManual = "manual" // 人工
ApprovalTypeAuto = "auto" // 自动[预留]
ApprovalTypeManual = "manual" // 人工[预留]
)
// 审批状态
// 审批状态[预留] 用于审批流程功能,待产品规划)
const (
ApprovalStatusPending = 1 // 待审批
ApprovalStatusApproved = 2 // 已通过
ApprovalStatusRejected = 3 // 已拒绝
ApprovalStatusPending = 1 // 待审批[预留]
ApprovalStatusApproved = 2 // 已通过[预留]
ApprovalStatusRejected = 3 // 已拒绝[预留]
)
// ========================================
@@ -231,23 +231,23 @@ const (
WithdrawalMethodBank = "bank" // 银行卡
)
// 商户类型
// 商户类型[预留] 用于未来商户管理功能,待产品规划)
const (
MerchantTypeAlipay = "alipay" // 支付宝
MerchantTypeWechat = "wechat" // 微信
MerchantTypeBank = "bank" // 银行卡
MerchantTypeAlipay = "alipay" // 支付宝[预留]
MerchantTypeWechat = "wechat" // 微信[预留]
MerchantTypeBank = "bank" // 银行卡[预留]
)
// ========================================
// 5. 系统管理常量
// ========================================
// 换卡申请状态
// 换卡申请状态[预留] 用于换卡申请功能,待产品规划)
const (
ReplacementStatusPending = 1 // 待处理
ReplacementStatusApproved = 2 // 已通过
ReplacementStatusRejected = 3 // 已拒绝
ReplacementStatusCompleted = 4 // 已完成
ReplacementStatusPending = 1 // 待处理[预留]
ReplacementStatusApproved = 2 // 已通过[预留]
ReplacementStatusRejected = 3 // 已拒绝[预留]
ReplacementStatusCompleted = 4 // 已完成[预留]
)
// ========================================
@@ -261,10 +261,137 @@ const (
CarrierCodeCBN = "CBN" // 广电
)
// 换货原因([预留] 用于换卡原因管理功能,待产品规划)
const (
ReplacementReasonDamaged = "damaged"
ReplacementReasonLost = "lost"
ReplacementReasonMalfunction = "malfunction"
ReplacementReasonUpgrade = "upgrade"
ReplacementReasonOther = "other"
ReplacementReasonDamaged = "damaged" // 损坏([预留]
ReplacementReasonLost = "lost" // 丢失([预留]
ReplacementReasonMalfunction = "malfunction" // 故障([预留]
ReplacementReasonUpgrade = "upgrade" // 升级([预留]
ReplacementReasonOther = "other" // 其他([预留]
)
// ========================================
// 状态名称映射函数
// ========================================
// GetIotCardStatusName 获取 IoT 卡业务状态名称
// 对应 IotCardStatus* 常量1=在库, 2=已分销, 3=已激活, 4=已停用
func GetIotCardStatusName(status int) string {
switch status {
case IotCardStatusInStock:
return "在库"
case IotCardStatusDistributed:
return "已分销"
case IotCardStatusActivated:
return "已激活"
case IotCardStatusSuspended:
return "已停用"
default:
return "未知"
}
}
// GetActivationStatusName 获取激活状态名称
// 对应 ActivationStatus* 常量0=未激活, 1=已激活
func GetActivationStatusName(status int) string {
switch status {
case ActivationStatusInactive:
return "未激活"
case ActivationStatusActive:
return "已激活"
default:
return "未知"
}
}
// GetRealNameStatusName 获取实名状态名称
// 对应 RealNameStatus* 常量0=未实名, 1=已实名
func GetRealNameStatusName(status int) string {
switch status {
case RealNameStatusNotVerified:
return "未实名"
case RealNameStatusVerified:
return "已实名"
default:
return "未知"
}
}
// GetNetworkStatusName 获取网络状态名称
// 对应 NetworkStatus* 常量0=停机, 1=开机
func GetNetworkStatusName(status int) string {
switch status {
case NetworkStatusOffline:
return "停机"
case NetworkStatusOnline:
return "开机"
default:
return "未知"
}
}
// GetCommissionRecordStatusName 获取佣金记录状态名称
// 对应 CommissionStatus* 常量1=已冻结, 2=解冻中, 3=已发放, 4=已失效, 99=待人工修正
func GetCommissionRecordStatusName(status int) string {
switch status {
case CommissionStatusFrozen:
return "已冻结"
case CommissionStatusUnfreezing:
return "解冻中"
case CommissionStatusReleased:
return "已发放"
case CommissionStatusInvalid:
return "已失效"
case CommissionStatusPendingReview:
return "待人工修正"
default:
return "未知"
}
}
// GetOrderPaymentStatusName 获取订单支付状态名称
// 1=待支付, 2=已支付, 3=已取消, 4=已退款
func GetOrderPaymentStatusName(status int) string {
switch status {
case 1:
return "待支付"
case 2:
return "已支付"
case 3:
return "已取消"
case 4:
return "已退款"
default:
return "未知"
}
}
// GetOrderCommissionStatusName 获取订单佣金计算状态名称
// 1=待计算, 2=已计算
func GetOrderCommissionStatusName(status int) string {
switch status {
case 1:
return "待计算"
case 2:
return "已计算"
default:
return "未知"
}
}
// GetRefundStatusName 获取退款申请状态名称
// 1=待审批, 2=已通过, 3=已拒绝, 4=已退回
func GetRefundStatusName(status int) string {
switch status {
case 1:
return "待审批"
case 2:
return "已通过"
case 3:
return "已拒绝"
case 4:
return "已退回"
default:
return "未知"
}
}

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@@ -21,3 +21,15 @@ const PollingDefaultMaxConcurrency = 300
// PollingConcurrencyKeyTTL 并发计数 key 的过期时间(秒)
// 保证 Worker 意外崩溃defer Decr 未执行)时计数器在此时间内自动归零
const PollingConcurrencyKeyTTL = 600 // 10 分钟
// 轮询手动触发日志状态常量
const (
// PollingManualTriggerStatusPending 轮询手动触发日志状态-待处理
PollingManualTriggerStatusPending = "pending"
// PollingManualTriggerStatusProcessing 轮询手动触发日志状态-处理中
PollingManualTriggerStatusProcessing = "processing"
// PollingManualTriggerStatusCompleted 轮询手动触发日志状态-已完成
PollingManualTriggerStatusCompleted = "completed"
// PollingManualTriggerStatusCancelled 轮询手动触发日志状态-已取消
PollingManualTriggerStatusCancelled = "cancelled"
)

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@@ -427,3 +427,15 @@ func RedisPollingShardQueueKey(shardID int, taskType string) string {
func RedisPollingDeviceOpLockKey(deviceID uint) string {
return fmt.Sprintf("polling:device:op_lock:%d", deviceID)
}
// ========================================
// 支付配置缓存 Redis Key
// ========================================
// RedisPaymentConfigKey 支付配置缓存 Key
// 用途:缓存 WechatConfig 数据JSON 格式),避免每次支付时重复查询数据库
// 格式payment:config:{configID}
// TTL1 小时
func RedisPaymentConfigKey(configID uint) string {
return fmt.Sprintf("payment:config:%d", configID)
}

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@@ -145,90 +145,3 @@ func RedisAssetWalletBalanceKey(resourceType string, resourceID uint) string {
func RedisAssetWalletLockKey(resourceType string, resourceID uint) string {
return fmt.Sprintf("asset_wallet:lock:%s:%d", resourceType, resourceID)
}
// ========== 兼容性别名(待清理)==========
// 以下常量保留用于向后兼容,待旧代码清理后删除
// WalletTypeMain 主钱包(已废弃,使用 AgentWalletTypeMain
const WalletTypeMain = AgentWalletTypeMain
// WalletTypeCommission 分佣钱包(已废弃,使用 AgentWalletTypeCommission
const WalletTypeCommission = AgentWalletTypeCommission
// WalletResourceTypeIotCard 物联网卡钱包(已废弃,使用 AssetWalletResourceTypeIotCard
const WalletResourceTypeIotCard = AssetWalletResourceTypeIotCard
// WalletResourceTypeDevice 设备钱包(已废弃,使用 AssetWalletResourceTypeDevice
const WalletResourceTypeDevice = AssetWalletResourceTypeDevice
// WalletResourceTypeShop 店铺钱包(已废弃,代理钱包不再使用 resource_type
const WalletResourceTypeShop = "shop"
// WalletStatusNormal 钱包状态-正常(已废弃,使用 AgentWalletStatusNormal 或 AssetWalletStatusNormal
const WalletStatusNormal = AgentWalletStatusNormal
// WalletStatusFrozen 钱包状态-冻结(已废弃,使用 AgentWalletStatusFrozen 或 AssetWalletStatusFrozen
const WalletStatusFrozen = AgentWalletStatusFrozen
// WalletStatusClosed 钱包状态-关闭(已废弃,使用 AgentWalletStatusClosed 或 AssetWalletStatusClosed
const WalletStatusClosed = AgentWalletStatusClosed
// TransactionTypeRecharge 交易类型-充值(已废弃,使用 AgentTransactionTypeRecharge 或 AssetTransactionTypeRecharge
const TransactionTypeRecharge = AgentTransactionTypeRecharge
// TransactionTypeDeduct 交易类型-扣款(已废弃,使用 AgentTransactionTypeDeduct 或 AssetTransactionTypeDeduct
const TransactionTypeDeduct = AgentTransactionTypeDeduct
// TransactionTypeRefund 交易类型-退款(已废弃,使用 AgentTransactionTypeRefund 或 AssetTransactionTypeRefund
const TransactionTypeRefund = AgentTransactionTypeRefund
// TransactionTypeCommission 交易类型-分佣(已废弃,使用 AgentTransactionTypeCommission
const TransactionTypeCommission = AgentTransactionTypeCommission
// TransactionTypeWithdrawal 交易类型-提现(已废弃,使用 AgentTransactionTypeWithdrawal
const TransactionTypeWithdrawal = AgentTransactionTypeWithdrawal
// RechargeOrderPrefix 充值订单号前缀(已废弃,使用 AgentRechargeOrderPrefix 或 AssetRechargeOrderPrefix
const RechargeOrderPrefix = "RCH"
// RechargeMinAmount 最小充值金额(已废弃,使用 AgentRechargeMinAmount 或 AssetRechargeMinAmount
const RechargeMinAmount = AssetRechargeMinAmount
// RechargeMaxAmount 最大充值金额(已废弃,使用 AgentRechargeMaxAmount 或 AssetRechargeMaxAmount
const RechargeMaxAmount = AssetRechargeMaxAmount
// ========== Card* 废弃别名(向后兼容)==========
// Deprecated: 使用 AssetWalletResourceTypeIotCard
const CardWalletResourceTypeIotCard = AssetWalletResourceTypeIotCard
// Deprecated: 使用 AssetWalletResourceTypeDevice
const CardWalletResourceTypeDevice = AssetWalletResourceTypeDevice
// Deprecated: 使用 AssetWalletStatusNormal
const CardWalletStatusNormal = AssetWalletStatusNormal
// Deprecated: 使用 AssetWalletStatusFrozen
const CardWalletStatusFrozen = AssetWalletStatusFrozen
// Deprecated: 使用 AssetWalletStatusClosed
const CardWalletStatusClosed = AssetWalletStatusClosed
// Deprecated: 使用 AssetTransactionTypeRecharge
const CardTransactionTypeRecharge = AssetTransactionTypeRecharge
// Deprecated: 使用 AssetTransactionTypeDeduct
const CardTransactionTypeDeduct = AssetTransactionTypeDeduct
// Deprecated: 使用 AssetTransactionTypeRefund
const CardTransactionTypeRefund = AssetTransactionTypeRefund
// Deprecated: 使用 AssetRechargeOrderPrefix
const CardRechargeOrderPrefix = AssetRechargeOrderPrefix
// Deprecated: 使用 AssetRechargeMinAmount
const CardRechargeMinAmount = AssetRechargeMinAmount
// Deprecated: 使用 AssetRechargeMaxAmount
const CardRechargeMaxAmount = AssetRechargeMaxAmount

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@@ -87,12 +87,6 @@ func InitPostgreSQL(cfg *config.DatabaseConfig, log *zap.Logger) (*gorm.DB, erro
zap.Int("max_idle_conns", maxIdleConns),
zap.Duration("conn_max_lifetime", connMaxLifetime))
// db.AutoMigrate(
// &model.Account{},
// &model.Role{},
// &model.Permission{},
// &model.RolePermission{},
// )
return db, nil
}

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@@ -65,7 +65,6 @@ const (
CodeWithdrawalNotFound = 1052 // 提现申请不存在
CodeWalletNotFound = 1053 // 钱包不存在
CodeInsufficientQuota = 1054 // 额度不足
CodeExceedLimit = 1055 // 超过限制
// IoT 卡相关错误 (1070-1089)
CodeIotCardNotFound = 1070 // IoT 卡不存在
@@ -224,7 +223,6 @@ var allErrorCodes = []int{
CodeWithdrawalNotFound,
CodeWalletNotFound,
CodeInsufficientQuota,
CodeExceedLimit,
CodeIotCardNotFound,
CodeIotCardBoundToDevice,
CodeIotCardStatusNotAllowed,
@@ -356,7 +354,6 @@ var errorMessages = map[int]string{
CodeWithdrawalNotFound: "提现申请不存在",
CodeWalletNotFound: "钱包不存在",
CodeInsufficientQuota: "额度不足",
CodeExceedLimit: "超过限制",
CodeIotCardNotFound: "IoT 卡不存在",
CodeIotCardBoundToDevice: "IoT 卡已绑定设备,不能单独操作",
CodeIotCardStatusNotAllowed: "卡状态不允许此操作",

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@@ -16,6 +16,7 @@ func BuildDocHandlers() *bootstrap.Handlers {
Role: admin.NewRoleHandler(nil, nil),
Permission: admin.NewPermissionHandler(nil),
PersonalCustomer: app.NewPersonalCustomerHandler(nil, nil),
ClientAuth: app.NewClientAuthHandler(nil, nil),
ClientAsset: app.NewClientAssetHandler(nil, nil, nil, nil, nil, nil, nil, nil, nil),
ClientWallet: app.NewClientWalletHandler(nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil),
ClientOrder: app.NewClientOrderHandler(nil, nil),
@@ -24,6 +25,7 @@ func BuildDocHandlers() *bootstrap.Handlers {
ClientDevice: app.NewClientDeviceHandler(nil, nil, nil, nil, nil, nil, nil),
Shop: admin.NewShopHandler(nil),
ShopRole: admin.NewShopRoleHandler(nil),
AdminAuth: admin.NewAuthHandler(nil, nil),
ShopCommission: admin.NewShopCommissionHandler(nil),
CommissionWithdrawal: admin.NewCommissionWithdrawalHandler(nil, nil),
CommissionWithdrawalSetting: admin.NewCommissionWithdrawalSettingHandler(nil),
@@ -54,6 +56,7 @@ func BuildDocHandlers() *bootstrap.Handlers {
PollingCleanup: admin.NewPollingCleanupHandler(nil),
PollingManualTrigger: admin.NewPollingManualTriggerHandler(nil),
Asset: admin.NewAssetHandler(nil, nil, nil, nil),
AssetLifecycle: admin.NewAssetLifecycleHandler(nil),
AssetWallet: admin.NewAssetWalletHandler(nil),
WechatConfig: admin.NewWechatConfigHandler(nil),
AgentRecharge: admin.NewAgentRechargeHandler(nil, nil),

141
pkg/payment/loader.go Normal file
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@@ -0,0 +1,141 @@
// Package payment 提供支付配置动态加载功能
// 根据 payment_config_id 按需加载支付实例,支持多商户场景
package payment
import (
"context"
"net/http"
"time"
"github.com/ArtisanCloud/PowerWeChat/v3/src/kernel"
"github.com/bytedance/sonic"
"github.com/redis/go-redis/v9"
"go.uber.org/zap"
"gorm.io/gorm"
"github.com/break/junhong_cmp_fiber/internal/model"
"github.com/break/junhong_cmp_fiber/internal/store/postgres"
"github.com/break/junhong_cmp_fiber/pkg/constants"
"github.com/break/junhong_cmp_fiber/pkg/errors"
"github.com/break/junhong_cmp_fiber/pkg/wechat"
)
// PaymentConfigLoader 支付配置加载器接口
// 根据 payment_config_id 动态加载支付实例,支持多商户场景
type PaymentConfigLoader interface {
// LoadConfig 加载指定 ID 的支付配置实例
LoadConfig(ctx context.Context, configID uint) (wechat.PaymentServiceInterface, error)
}
// paymentConfigLoader PaymentConfigLoader 的具体实现
type paymentConfigLoader struct {
wechatConfigStore *postgres.WechatConfigStore
redis *redis.Client
wechatCache kernel.CacheInterface
logger *zap.Logger
}
// NewPaymentConfigLoader 创建 PaymentConfigLoader 实例
func NewPaymentConfigLoader(
store *postgres.WechatConfigStore,
rdb *redis.Client,
logger *zap.Logger,
) PaymentConfigLoader {
return &paymentConfigLoader{
wechatConfigStore: store,
redis: rdb,
wechatCache: wechat.NewRedisCache(rdb),
logger: logger,
}
}
// LoadConfig 根据 configID 加载支付配置实例
// 优先从 Redis 缓存读取 WechatConfigTTL 1 小时),未命中则查数据库
func (l *paymentConfigLoader) LoadConfig(ctx context.Context, configID uint) (wechat.PaymentServiceInterface, error) {
config, err := l.loadConfigFromCacheOrDB(ctx, configID)
if err != nil {
return nil, err
}
return l.buildPaymentService(config)
}
// loadConfigFromCacheOrDB 从 Redis 缓存或数据库加载 WechatConfig
// 缓存 key: payment:config:{configID}TTL 1 小时
func (l *paymentConfigLoader) loadConfigFromCacheOrDB(ctx context.Context, configID uint) (*model.WechatConfig, error) {
cacheKey := constants.RedisPaymentConfigKey(configID)
val, err := l.redis.Get(ctx, cacheKey).Result()
if err == nil {
var config model.WechatConfig
if unmarshalErr := sonic.UnmarshalString(val, &config); unmarshalErr == nil {
return &config, nil
}
}
config, dbErr := l.wechatConfigStore.GetByID(ctx, configID)
if dbErr != nil {
if dbErr == gorm.ErrRecordNotFound {
return nil, errors.New(errors.CodeWechatConfigNotFound)
}
return nil, errors.Wrap(errors.CodeInternalError, dbErr, "加载支付配置失败")
}
if data, marshalErr := sonic.MarshalString(config); marshalErr == nil {
l.redis.Set(ctx, cacheKey, data, time.Hour)
}
return config, nil
}
// buildPaymentService 根据 WechatConfig 构建对应的支付服务实例
// 支持 wechatv3和 wechat_v2v2两种渠道类型
func (l *paymentConfigLoader) buildPaymentService(config *model.WechatConfig) (wechat.PaymentServiceInterface, error) {
switch config.ProviderType {
case model.ProviderTypeWechat:
// 微信直连 v3使用 PowerWeChat SDK
app, err := wechat.NewPaymentAppFromConfig(config, config.OaAppID, l.wechatCache, l.logger)
if err != nil {
return nil, errors.Wrap(errors.CodeWechatPayFailed, err, "构建微信支付 v3 实例失败")
}
return wechat.NewPaymentService(app, l.logger), nil
case model.ProviderTypeWechatV2:
// 微信直连 v2仅需 APIv2Key不要求证书
svc, err := wechat.NewPaymentV2ServiceFromConfig(config, config.OaAppID, l.logger)
if err != nil {
return nil, errors.Wrap(errors.CodeWechatPayFailed, err, "构建微信支付 v2 实例失败")
}
// v2 不实现完整接口,通过适配器包装
return &v2PaymentAdapter{svc: svc}, nil
default:
return nil, errors.New(errors.CodeWechatConfigNotFound, "不支持的支付渠道类型: "+config.ProviderType)
}
}
// v2PaymentAdapter 微信支付 v2 适配器
// 将 PaymentV2Service 适配为完整的 PaymentServiceInterface
// v2 仅支持 JSAPI 支付,其余方法返回不支持错误
type v2PaymentAdapter struct {
svc *wechat.PaymentV2Service
}
func (a *v2PaymentAdapter) CreateJSAPIOrder(ctx context.Context, orderNo, description, openID string, amount int) (*wechat.JSAPIPayResult, error) {
return a.svc.CreateJSAPIOrder(ctx, orderNo, description, openID, amount)
}
func (a *v2PaymentAdapter) CreateH5Order(_ context.Context, _ string, _ string, _ int, _ *wechat.H5SceneInfo) (*wechat.H5PayResult, error) {
return nil, errors.New(errors.CodeWechatPayFailed, "微信支付 v2 不支持 H5 支付")
}
func (a *v2PaymentAdapter) QueryOrder(_ context.Context, _ string) (*wechat.OrderInfo, error) {
return nil, errors.New(errors.CodeWechatPayFailed, "微信支付 v2 暂不支持查单接口")
}
func (a *v2PaymentAdapter) CloseOrder(_ context.Context, _ string) error {
return errors.New(errors.CodeWechatPayFailed, "微信支付 v2 暂不支持关单接口")
}
func (a *v2PaymentAdapter) HandlePaymentNotify(_ *http.Request, _ wechat.PaymentNotifyCallback) (*http.Response, error) {
return nil, errors.New(errors.CodeWechatPayFailed, "微信支付 v2 回调请通过 VerifyCallback 处理")
}

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@@ -58,14 +58,10 @@ func NewHandler(
func (h *Handler) RegisterHandlers() *asynq.ServeMux {
emailHandler := task.NewEmailHandler(h.redis, h.logger)
syncHandler := task.NewSyncHandler(h.db, h.logger)
h.mux.HandleFunc(constants.TaskTypeEmailSend, emailHandler.HandleEmailSend)
h.logger.Info("注册邮件发送任务处理器", zap.String("task_type", constants.TaskTypeEmailSend))
h.mux.HandleFunc(constants.TaskTypeDataSync, syncHandler.HandleDataSync)
h.logger.Info("注册数据同步任务处理器", zap.String("task_type", constants.TaskTypeDataSync))
h.registerIotCardImportHandler()
h.registerDeviceImportHandler()
h.registerCommissionStatsHandlers()