feat(shop-role): 实现店铺角色继承功能和权限检查优化
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All checks were successful
构建并部署到测试环境(无 SSH) / build-and-deploy (push) Successful in 6m39s
- 新增店铺角色管理 API 和数据模型 - 实现角色继承和权限检查逻辑 - 添加流程测试框架和集成测试 - 更新权限服务和账号管理逻辑 - 添加数据库迁移脚本 - 归档 OpenSpec 变更文档 Ultraworked with Sisyphus
This commit is contained in:
145
internal/service/shop/shop_role.go
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145
internal/service/shop/shop_role.go
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package shop
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import (
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"context"
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"github.com/break/junhong_cmp_fiber/internal/model"
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"github.com/break/junhong_cmp_fiber/internal/model/dto"
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"github.com/break/junhong_cmp_fiber/pkg/constants"
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"github.com/break/junhong_cmp_fiber/pkg/errors"
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"github.com/break/junhong_cmp_fiber/pkg/middleware"
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)
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func (s *Service) AssignRolesToShop(ctx context.Context, shopID uint, roleIDs []uint) ([]*model.ShopRole, error) {
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if err := middleware.CanManageShop(ctx, shopID, s.shopStore); err != nil {
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return nil, err
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}
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shop, err := s.shopStore.GetByID(ctx, shopID)
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if err != nil {
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return nil, errors.New(errors.CodeNotFound, "店铺不存在")
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}
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currentUserID := middleware.GetUserIDFromContext(ctx)
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if len(roleIDs) == 0 {
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if err := s.shopRoleStore.DeleteByShopID(ctx, shopID); err != nil {
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return nil, errors.Wrap(errors.CodeInternalError, err, "清空店铺角色失败")
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}
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return []*model.ShopRole{}, nil
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}
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roles, err := s.roleStore.GetByIDs(ctx, roleIDs)
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if err != nil {
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return nil, errors.Wrap(errors.CodeInternalError, err, "查询角色失败")
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}
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if len(roles) != len(roleIDs) {
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return nil, errors.New(errors.CodeNotFound, "部分角色不存在")
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}
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for _, role := range roles {
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if role.RoleType != constants.RoleTypeCustomer {
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return nil, errors.New(errors.CodeInvalidParam, "店铺只能分配客户角色")
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}
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if role.Status != constants.StatusEnabled {
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return nil, errors.New(errors.CodeInvalidParam, "角色已禁用")
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}
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}
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if err := s.shopRoleStore.DeleteByShopID(ctx, shopID); err != nil {
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return nil, errors.Wrap(errors.CodeInternalError, err, "删除现有店铺角色失败")
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}
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shopRoles := make([]*model.ShopRole, 0, len(roleIDs))
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for _, roleID := range roleIDs {
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shopRole := &model.ShopRole{
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ShopID: shop.ID,
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RoleID: roleID,
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Status: constants.StatusEnabled,
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Creator: currentUserID,
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Updater: currentUserID,
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}
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shopRoles = append(shopRoles, shopRole)
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}
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if err := s.shopRoleStore.BatchCreate(ctx, shopRoles); err != nil {
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return nil, errors.Wrap(errors.CodeInternalError, err, "批量创建店铺角色失败")
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}
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return shopRoles, nil
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}
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func (s *Service) GetShopRoles(ctx context.Context, shopID uint) (*dto.ShopRolesResponse, error) {
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if err := middleware.CanManageShop(ctx, shopID, s.shopStore); err != nil {
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return nil, err
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}
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_, err := s.shopStore.GetByID(ctx, shopID)
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if err != nil {
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return nil, errors.New(errors.CodeNotFound, "店铺不存在")
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}
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shopRoles, err := s.shopRoleStore.GetByShopID(ctx, shopID)
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if err != nil {
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return nil, errors.Wrap(errors.CodeInternalError, err, "查询店铺角色失败")
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}
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if len(shopRoles) == 0 {
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return &dto.ShopRolesResponse{
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ShopID: shopID,
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Roles: []*dto.ShopRoleResponse{},
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}, nil
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}
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roleIDs := make([]uint, 0, len(shopRoles))
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for _, sr := range shopRoles {
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roleIDs = append(roleIDs, sr.RoleID)
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}
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roles, err := s.roleStore.GetByIDs(ctx, roleIDs)
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if err != nil {
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return nil, errors.Wrap(errors.CodeInternalError, err, "查询角色详情失败")
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}
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roleMap := make(map[uint]*model.Role)
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for _, role := range roles {
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roleMap[role.ID] = role
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}
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responses := make([]*dto.ShopRoleResponse, 0, len(shopRoles))
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for _, sr := range shopRoles {
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role, exists := roleMap[sr.RoleID]
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if !exists {
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continue
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}
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responses = append(responses, &dto.ShopRoleResponse{
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ShopID: sr.ShopID,
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RoleID: sr.RoleID,
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RoleName: role.RoleName,
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RoleDesc: role.RoleDesc,
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Status: sr.Status,
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})
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}
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return &dto.ShopRolesResponse{
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ShopID: shopID,
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Roles: responses,
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}, nil
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}
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func (s *Service) DeleteShopRole(ctx context.Context, shopID, roleID uint) error {
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if err := middleware.CanManageShop(ctx, shopID, s.shopStore); err != nil {
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return err
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}
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_, err := s.shopStore.GetByID(ctx, shopID)
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if err != nil {
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return errors.New(errors.CodeNotFound, "店铺不存在")
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}
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if err := s.shopRoleStore.Delete(ctx, shopID, roleID); err != nil {
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return errors.Wrap(errors.CodeInternalError, err, "删除店铺角色失败")
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}
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return nil
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}
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