fetch(modify):修改bug
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sexygoat
2026-01-31 18:12:58 +08:00
parent ecb79dae43
commit 882feaf3ff
8 changed files with 452 additions and 305 deletions

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@@ -88,39 +88,71 @@
</ElDialog>
<!-- 分配权限对话框 -->
<ElDialog v-model="permissionDialogVisible" title="分配权限" width="500px">
<ElTree
ref="permissionTreeRef"
:data="permissionTreeData"
show-checkbox
node-key="id"
:default-checked-keys="selectedPermissions"
:props="{ children: 'children', label: 'label' }"
:default-expand-all="false"
class="permission-tree"
>
<template #default="{ node, data }">
<span style="display: flex; align-items: center; gap: 8px">
<span>{{ node.label }}</span>
<ElTag
:type="data.perm_type === 1 ? 'info' : 'success'"
size="small"
<ElDialog v-model="permissionDialogVisible" title="分配权限" width="800px">
<div class="permission-assignment-container">
<!-- 左侧权限树用于添加 -->
<div class="permission-tree-section">
<div class="section-title">可分配权限</div>
<ElTree
ref="permissionTreeRef"
:data="permissionTreeData"
show-checkbox
node-key="id"
:props="{ children: 'children', label: 'label' }"
:default-expand-all="false"
class="permission-tree"
@check="handlePermissionCheck"
>
<template #default="{ node, data }">
<span style="display: flex; align-items: center; gap: 8px">
<span>{{ node.label }}</span>
<ElTag
:type="data.perm_type === 1 ? 'info' : 'success'"
size="small"
>
{{ data.perm_type === 1 ? '菜单' : '按钮' }}
</ElTag>
</span>
</template>
</ElTree>
</div>
<!-- 右侧已分配权限列表 -->
<div class="assigned-permissions-section">
<div class="section-title">已分配权限</div>
<div class="assigned-list">
<div
v-for="perm in assignedPermissionsList"
:key="perm.id"
class="assigned-item"
>
{{ data.perm_type === 1 ? '菜单' : '按钮' }}
</ElTag>
</span>
</template>
</ElTree>
<ElTag
:type="perm.perm_type === 1 ? 'info' : 'success'"
size="small"
>
{{ perm.perm_type === 1 ? '菜单' : '按钮' }}
</ElTag>
<span class="perm-name">{{ perm.perm_name }}</span>
<ElButton
type="danger"
size="small"
link
@click="removePermission(perm.id)"
>
移除
</ElButton>
</div>
<ElEmpty
v-if="assignedPermissionsList.length === 0"
description="暂无已分配权限"
:image-size="80"
/>
</div>
</div>
</div>
<template #footer>
<div class="dialog-footer">
<ElButton @click="permissionDialogVisible = false">取消</ElButton>
<ElButton
type="primary"
@click="handleAssignPermissions"
:loading="permissionSubmitLoading"
>
提交
</ElButton>
<ElButton @click="permissionDialogVisible = false">关闭</ElButton>
</div>
</template>
</ElDialog>
@@ -140,7 +172,7 @@
ElSwitch
} from 'element-plus'
import type { FormInstance, FormRules } from 'element-plus'
import type { PlatformRole, Permission } from '@/types/api'
import type { PlatformRole, PermissionTreeNode } from '@/types/api'
import type { SearchFormItem } from '@/types'
import { useCheckedColumns } from '@/composables/useCheckedColumns'
import { useAuth } from '@/composables/useAuth'
@@ -162,8 +194,10 @@
const currentRoleId = ref<number>(0)
const selectedPermissions = ref<number[]>([])
const originalPermissions = ref<number[]>([]) // 保存原始权限,用于对比
const allPermissions = ref<Permission[]>([])
const permissionTreeData = ref<any[]>([])
const assignedPermissionsList = ref<any[]>([]) // 已分配的权限列表(用于右侧显示)
const allPermissionsFlat = ref<PermissionTreeNode[]>([]) // 扁平化的所有权限数据
const isInitializingTree = ref(false) // 标记是否正在初始化树的选中状态
// 搜索表单初始值
const initialSearchState = {
@@ -319,73 +353,62 @@
onMounted(() => {
getTableData()
loadAllPermissions()
})
// 将扁平数据转换为树形结构
const buildTreeData = (flatData: Permission[]): any[] => {
const map = new Map<number, any>()
const result: any[] = []
// 先创建所有节点的映射
flatData.forEach((item) => {
map.set(item.ID, {
id: item.ID,
label: item.perm_name,
perm_type: item.perm_type,
children: []
})
})
// 构建树形结构
flatData.forEach((item) => {
const node = map.get(item.ID)!
if (item.parent_id && map.has(item.parent_id)) {
const parent = map.get(item.parent_id)!
parent.children.push(node)
} else {
// 没有父节点的是根节点
// 将权限树扁平化为一维数组
const flattenPermissionTree = (treeNodes: PermissionTreeNode[]): PermissionTreeNode[] => {
const result: PermissionTreeNode[] = []
const flatten = (nodes: PermissionTreeNode[]) => {
nodes.forEach((node) => {
result.push(node)
}
})
// 递归排序和清理空children
const sortAndCleanTree = (nodes: any[]): any[] => {
return nodes
.sort((a, b) => {
const aItem = flatData.find((p) => p.ID === a.id)
const bItem = flatData.find((p) => p.ID === b.id)
return (aItem?.sort || 0) - (bItem?.sort || 0)
})
.map((node) => ({
...node,
children:
node.children && node.children.length > 0 ? sortAndCleanTree(node.children) : undefined
}))
if (node.children && node.children.length > 0) {
flatten(node.children)
}
})
}
return sortAndCleanTree(result)
flatten(treeNodes)
return result
}
// 加载所有权限列表
// 将权限树节点转换为ElTree所需的格式
const buildTreeData = (treeNodes: PermissionTreeNode[]): any[] => {
return treeNodes.map((node) => ({
id: node.id,
label: node.perm_name,
perm_type: node.perm_type,
children: node.children && node.children.length > 0 ? buildTreeData(node.children) : undefined
}))
}
// 加载所有权限树
const loadAllPermissions = async () => {
try {
const res = await PermissionService.getPermissions({ page: 1, page_size: 1000 })
const res = await PermissionService.getPermissionTree()
if (res.code === 0) {
allPermissions.value = res.data.items || []
const treeData = res.data || []
// 扁平化所有权限数据,用于查找
allPermissionsFlat.value = flattenPermissionTree(treeData)
// 构建树形数据
permissionTreeData.value = buildTreeData(allPermissions.value)
permissionTreeData.value = buildTreeData(treeData)
}
} catch (error) {
console.error('获取权限列表失败:', error)
console.error('获取权限失败:', error)
}
}
// 根据权限ID列表构建已分配权限列表
const buildAssignedPermissionsList = () => {
assignedPermissionsList.value = selectedPermissions.value
.map((id) => allPermissionsFlat.value.find((p) => p.id === id))
.filter((p) => p !== undefined) as PermissionTreeNode[]
}
// 显示分配权限对话框
const showPermissionDialog = async (row: PlatformRole) => {
currentRoleId.value = row.ID
selectedPermissions.value = []
originalPermissions.value = []
assignedPermissionsList.value = []
try {
// 每次打开对话框时重新加载最新的权限列表
@@ -393,75 +416,136 @@
// 加载当前角色的权限
const res = await RoleService.getRolePermissions(row.ID)
if (res.code === 0 || Array.isArray(res.data)) {
// 提取权限ID数组
const permissions = res.data || []
if (Array.isArray(permissions) && permissions.length > 0) {
// 如果返回的是权限对象数组提取ID
if (typeof permissions[0] === 'object' && 'ID' in permissions[0]) {
selectedPermissions.value = permissions.map((perm: any) => perm.ID)
// 如果返回的是权限对象数组提取ID或id字段
if (typeof permissions[0] === 'object') {
// 优先使用ID字段如果没有则使用id字段
if ('ID' in permissions[0]) {
selectedPermissions.value = permissions.map((perm: any) => perm.ID)
} else if ('id' in permissions[0]) {
selectedPermissions.value = permissions.map((perm: any) => perm.id)
}
} else {
// 如果返回的是ID数组
selectedPermissions.value = permissions
}
}
// 保存原始权限,用于后续对比
originalPermissions.value = [...selectedPermissions.value]
// 构建已分配权限列表
buildAssignedPermissionsList()
// 数据加载完成后再打开对话框
permissionDialogVisible.value = true
// 等待DOM更新后设置树的初始选中状态
await nextTick()
if (permissionTreeRef.value) {
isInitializingTree.value = true
permissionTreeRef.value.setCheckedKeys(selectedPermissions.value, false)
// 延迟一点时间后取消初始化标记
setTimeout(() => {
isInitializingTree.value = false
}, 100)
}
}
} catch (error) {
console.error('获取角色权限失败:', error)
}
}
// 提交分配权限
const handleAssignPermissions = async () => {
// 处理权限勾选(只允许添加,不允许取消)
const handlePermissionCheck = async (data: any, checkedInfo: any) => {
if (!permissionTreeRef.value) return
permissionSubmitLoading.value = true
try {
// 获取选中的节点(包括半选中的父节点)
const checkedKeys = permissionTreeRef.value.getCheckedKeys()
const halfCheckedKeys = permissionTreeRef.value.getHalfCheckedKeys()
const currentPermissions = [...checkedKeys, ...halfCheckedKeys]
// 如果正在初始化树忽略此次check事件
if (isInitializingTree.value) return
// 对比原始权限和当前选中的权限,找出需要新增和移除的权限
const addedPermissions = currentPermissions.filter(
(id) => !originalPermissions.value.includes(id)
)
const removedPermissions = originalPermissions.value.filter(
(id) => !currentPermissions.includes(id)
)
// 获取当前勾选的所有节点(不包括半选状态)
const checkedKeys = permissionTreeRef.value.getCheckedKeys(false)
// 使用 Promise.all 并发执行新增和移除操作
const promises: Promise<any>[] = []
// 找出新增的权限(当前勾选中不在已分配列表中的)
const newPermissions = checkedKeys.filter((id) => !selectedPermissions.value.includes(id))
// 如果有新增的权限,调用分配接口
if (addedPermissions.length > 0) {
promises.push(RoleService.assignPermissions(currentRoleId.value, addedPermissions))
}
if (newPermissions.length > 0) {
try {
// 调用API分配权限
await RoleService.assignPermissions(currentRoleId.value, newPermissions)
// 如果有移除的权限,调用移除接口
if (removedPermissions.length > 0) {
removedPermissions.forEach((permId) => {
promises.push(RoleService.removePermission(currentRoleId.value, permId))
// 更新已分配权限列表
selectedPermissions.value = [...selectedPermissions.value, ...newPermissions]
buildAssignedPermissionsList()
ElMessage.success('权限添加成功')
} catch (error) {
console.error('添加权限失败:', error)
ElMessage.error('权限添加失败')
// 如果添加失败,恢复树的选中状态
nextTick(() => {
permissionTreeRef.value?.setCheckedKeys(selectedPermissions.value, false)
})
return
}
}
// 重新设置树的选中状态为已分配的权限(阻止取消勾选)
nextTick(() => {
permissionTreeRef.value?.setCheckedKeys(selectedPermissions.value, false)
})
}
// 移除单个权限
const removePermission = async (permId: number) => {
try {
await RoleService.removePermission(currentRoleId.value, permId)
// 重新从服务器获取最新的权限列表
const res = await RoleService.getRolePermissions(currentRoleId.value)
if (res.code === 0 || Array.isArray(res.data)) {
const permissions = res.data || []
// 清空并重新设置权限列表
if (Array.isArray(permissions) && permissions.length > 0) {
if (typeof permissions[0] === 'object') {
if ('ID' in permissions[0]) {
selectedPermissions.value = permissions.map((perm: any) => perm.ID)
} else if ('id' in permissions[0]) {
selectedPermissions.value = permissions.map((perm: any) => perm.id)
}
} else {
selectedPermissions.value = permissions
}
} else {
selectedPermissions.value = []
}
// 重建已分配权限列表
buildAssignedPermissionsList()
// 更新树的选中状态
await nextTick()
if (permissionTreeRef.value) {
isInitializingTree.value = true
permissionTreeRef.value.setCheckedKeys(selectedPermissions.value, false)
setTimeout(() => {
isInitializingTree.value = false
}, 100)
}
}
// 等待所有操作完成
if (promises.length > 0) {
await Promise.all(promises)
ElMessage.success('权限更新成功')
} else {
ElMessage.info('权限未发生变化')
}
permissionDialogVisible.value = false
ElMessage.success('权限移除成功')
} catch (error) {
console.error(error)
} finally {
permissionSubmitLoading.value = false
console.error('移除权限失败:', error)
ElMessage.error('权限移除失败')
}
}
@@ -615,14 +699,76 @@
</script>
<style scoped lang="scss">
.permission-tree {
:deep(.el-tree-node) {
margin: 6px 0;
.permission-assignment-container {
display: flex;
gap: 20px;
height: 500px;
.permission-tree-section,
.assigned-permissions-section {
flex: 1;
display: flex;
flex-direction: column;
border: 1px solid var(--el-border-color);
border-radius: 4px;
overflow: hidden;
.section-title {
padding: 12px 16px;
background: var(--el-fill-color-light);
border-bottom: 1px solid var(--el-border-color);
font-weight: 600;
font-size: 14px;
}
}
:deep(.el-tree-node__content) {
height: 36px;
line-height: 36px;
.permission-tree-section {
.permission-tree {
flex: 1;
overflow-y: auto;
padding: 12px;
:deep(.el-tree-node) {
margin: 6px 0;
}
:deep(.el-tree-node__content) {
height: 36px;
line-height: 36px;
}
}
}
.assigned-permissions-section {
.assigned-list {
flex: 1;
overflow-y: auto;
padding: 12px;
.assigned-item {
display: flex;
align-items: center;
gap: 10px;
padding: 10px 12px;
margin-bottom: 8px;
background: var(--el-fill-color-lighter);
border-radius: 4px;
transition: all 0.3s;
&:hover {
background: var(--el-fill-color-light);
}
.perm-name {
flex: 1;
font-size: 14px;
}
.el-button {
padding: 4px 8px;
}
}
}
}
}
</style>